GET VERTEXDATA POSITION Y

This command will return a float representing the Y position of a vertex of the locked vertexdata.

  Syntax
Return Float=GET VERTEXDATA POSITION Y(Vertex Index)
  Parameters
Vertex Index
Integer
This value is an integer number such as 1.

  Returns

This value is a float number such as 0.5

  Example Code
rem Create simple plain and read its 4 vertices (plus any indices)
if get maximum vertex shader version()>0
make object plain 1,100,100
lock vertexdata for limb 1,0
vmax=get vertexdata vertex count()
for v=0 to vmax-1
x#=get vertexdata position x(v)
y#=get vertexdata position y(v)
z#=get vertexdata position z(v)
nx#=get vertexdata normals x(v)
ny#=get vertexdata normals y(v)
nz#=get vertexdata normals z(v)
diffuse=get vertexdata diffuse(v)
u#=get vertexdata u(v)
v#=get vertexdata v(v)
next v
imax=get vertexdata index count()
for i=0 to imax-1
vertindex=get indexdata(i)
next i
unlock vertexdata
endif
  See also

BASIC3D Commands Menu
Index